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DayZ server — launching soon

This is not ordinary
DayZ. It is a different game entirely.

A full narrative project inside DayZ. A 5-mission prequel storyline, underground radio, treehouse bases, armored vehicles, audio archives from the past. Unique systems you will not find on any other server.

Live
Time until launch
The server goes live very soon
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Launch date
About the project

We did not build another survival server.
We built a world.

Chernarus after the 2039 catastrophe. The EVA corporation controls the airwaves and hands out instructions to the "citizens." An underground radio station — Free Chernarus — tells a different truth. In one of the bunkers lives Zina, a radio operator with the callsign R3AZ. To the north — abandoned mines filled with infected-statues.

This is a universe you can come and play inside. Not just farm loot — but be part of the story.

"One year after that day. Twenty-three residents in Bunker B-12. Zina is still on the air. On her console — the fifth lamp burns steady. It does not go out."

— From the epilogue of the prequel "Season 0 — The Signal"
What sets us apart

Eight systems you will find nowhere else.

Each one fundamentally changes the gameplay. This is not cosmetics or balance tweaks.

Not loot — a tool
📻
Radio

Your voice on the air. Not just static.

Forget the standard DayZ radio that sits as dead weight in your inventory. Here, the radio is the central gameplay item — communication with other survivors, delivery of story missions through NPC voices, and music broadcast straight into the air.

📡 Channel "Rhombus" — Free Chernarus An underground radio station runs on your radio. The Announcer's voice tells the stories EVA does not want you to hear — about the virus, the missing, what lies underground. Dozens of hours of original content: from horror to personal confessions.
  • Voice comms between players across kilometers
  • Story missions delivered straight to your frequency
  • Music playback — run your own channel
  • Free Chernarus — 33+ original broadcasts
Unique
📖
Storyline

Your survival is part of a larger story.

The server is built on a full narrative storyline that continues the events of "Season 0 — The Signal" (the prequel). Every player enters a world where events have already happened — and their actions shape what comes next.

  • A complete 5-mission prequel before the main world
  • Radio broadcasts in real time
  • EVA, Free Chernarus, the Fanatics — real factions
  • Open mysteries that players unravel together
Exclusive
🌲
Treehouse bases

A base where nobody is looking.

While others build bases in open fields, you live up above. A unique construction system you will not find on any other DayZ server. The infected cannot reach you, and raiders cannot spot you from the ground.

  • Build on any suitable tree
  • Multi-level bases — storage, sleeping quarters, watchpost
  • Natural defense from infected below
  • Stealth — invisible from the road
Economy
🦴
Phalanges — the server currency

The dead work for you.

No donor coins, no abstract "credits." The server runs on a single currency — infected phalanges. You pull them from zombie corpses, save them, spend them at NPC traders. A fully organic economy, woven into the lore of the virus.

  • Extract phalanges from any dead infected
  • Buy gear, recipes, and services from NPCs
  • Universal currency — accepted by every trader
  • The more zombies you kill — the richer you get
New mechanic
🪂
Fulton — rescue balloon

When the road is too long.

The Chernarus map is large. Sometimes you need to be somewhere else immediately. The Fulton is a unique movement system using a rescue balloon that lifts you from one location to another. Not on foot. Not by car. Through the air.

  • Fast travel between key points
  • When the car is too slow — or broken down
  • Perfect for raids, rescues, and distant farms
  • An in-world adventure — not a teleport cheat
Tactics
🚗
Armored vehicles

Your mobile bunker on wheels.

In standard DayZ, a single round through the glass and your passengers are gone. Here, you can plate your vehicle in metal — sheets, plates, armor panels. Protection for passengers against bullets, shrapnel, and fire. You are no longer "a target in a sedan" — you are an assault column.

  • Metal plating for any vehicle
  • Armor panels mount on doors and windows
  • Passenger protection from bullets, shrapnel, and fire
  • Changes PvP tactics — the car is cover, not a coffin
Quality of Life
📜
Crafting recipe catalog

Know what you can make. No wiki needed.

On normal servers you spend hours in the DayZ wiki trying to figure out how to craft something. Here, a built-in recipe browser mod — open the menu and see every craft available on the server: what ingredients are required, what comes out, where to find the components.

🔍 Unique to our server No other DayZ server has this mod. All our original recipes (vehicle armor plates, treehouses, energy cells, hull plating) — in one place, always at hand. Less time on Google — more time in the game.
  • A full recipe catalog right inside your inventory
  • Search by ingredient or by result
  • Every recipe in one menu — no Googling required
  • Server-exclusive recipes — all in one place
Findable Lore
💾
SD cards with archives

Deeper down the rabbit hole.

Old SD cards are scattered across the world — find a recorder or a player, insert the card, hear the voice. They hold recordings the radio does not broadcast: how the virus emerged, what happened before the catastrophe, what EVA was hiding, who patient zero really was. The more you find, the deeper your understanding goes.

📜 Audio archive — pre-2039 Scientist recordings, EVA staff journals, intercepted broadcasts, personal confessions from the missing. Not required to progress.
  • SD cards scattered across the map — rewards for exploration
  • The history of the Z-AE43 virus and Project EVA
  • Recordings from before the 2039 catastrophe
  • Each card is a puzzle piece. Find them all — learn the truth.
Concept

Three pillars the entire project stands on.

01

Narrative-Driven

A full 5-mission prequel before the main world launches. Radio broadcasts in real time. Open loops that stretch toward the finale. This is a server you come to play the story.

02

Hardcore Survival

Pure DayZ survival, sharpened by original mechanics: door-breaking, armored vehicles, phalange currency. No handholding, no shortcuts. Skill, time in the game, and clear thinking are what make you stronger.

03

Community-First

The radio is the central tool of contact. Discord is the meeting place. A server for adult players who value atmosphere over pure farming. The team responds within an hour.

Progress

What is already done,
and what comes after launch.

  • Done

    Prequel storyline — "Season 0 — The Signal"

    5 missions + epilogue. 30+ design documents. A complete narrative foundation with developed characters, a lore system, and open loops.

  • Done

    Radio "Free Chernarus"

    33 Announcer broadcasts + 10 DEEP broadcasts. Original scripts, ready for TTS generation in ElevenLabs. Voice parameters, sound design.

  • Done

    Six unique mechanics

    Door-breaking — Treehouses — Armored vehicles — Fulton — Phalange currency — Extended radio. Every system is documented technically.

  • In progress

    Final server build

    TTS voicing for every radio broadcast. Map build with bioreactors and prequel locations. Phalange economy balancing. Testing with 10 players.

  • Season 1

    Full launch

    The main world opens. All 8 mechanics, all NPCs, the radio fully voiced. 40-slot server, weekly restart.

  • Season 2+

    Story development

    Platform Zero — Scientist Pavel — Masha / MR-03 — Mushroom economy — Night Horde. Monthly story updates — our story does not stop after the launch.

Frequently asked

Questions that come up first.

The exact date is on the counter above. We launch when the server is fully ready: final build, every radio broadcast voiced, economy balanced, load tests passed. We are not shipping raw. Sign up for notifications and you will get the exact date one week before launch.

The server is free. Connect and play. The project does accept donations — they cover hosting, mod development, and the team's work. Details are in Discord. The in-game economy runs on infected phalanges: the more actively you play, the richer you get. The specific list of donation options and what they unlock will be published two weeks before launch.

The action takes place in Chernarus after the 2039 catastrophe. The EVA (Evolution Initiative) corporation controls the radio waves and the survivor infrastructure.

The story unfolds on two planes. The prequel "Season 0 — The Signal" — 5 missions following Dmitri, who arrived to find his missing brother Andrey, an EVA engineer. You meet Zina (the radio operator of Bunker B-12), activate 5 bioreactors near the radio towers, and reach open finales. Around 6–8 hours of playthrough.

The main game — a continuation set a year later. Andrey's network is running, but nobody knows what it does. New factions emerge (Scientist Pavel, Maria, the Smuggler), new threats arrive (the Fanatics, Platform Zero). Monthly story updates follow.

Playing the prequel before the main game is not required, but recommended — otherwise you will miss many references.

Free Chernarus (channel "Rhombus") is an underground radio station inside the game. An alternative to the official EVA broadcasts. The Announcer's voice tells the stories the corporation hides: the origin of the Z-AE43 virus, human experiments, Platform Zero (EVA's classified main facility), and the missing groups.

The lineup includes 33 original regular broadcasts plus 10 DEEP broadcasts — the most disturbing ones. From conspiracy and horror to personal confessions. Each runs 3–5 minutes, with its own style (BASE / WHISPER / SLEEP / META).

Minimal formal rules, maximum common sense. KOS is allowed everywhere except the safe zones around NPC traders. Base raiding is open with no time restrictions — any hour of the day. Exploits, cheats, and racist or toxic voice chat are banned. All rules fit on a single Discord page. Reading them takes three minutes.

The best way is to join Discord and sign up for the closed test. We read every piece of feedback. You can record a prequel playthrough for YouTube — our content-creator program is open. Just telling friends about us also helps.

Connection

Ready to play a different DayZ?

Come into Discord — that is where the project actually lives: announcements, dev progress, contact with the team, signups for the closed test. The news channel and an active community are waiting for you.